Rulings

Card Text Updates (Errata)

Compare the printed and current wording for every card that has received errata.

Card errata are updates made to a card's text after it has been printed. They clarify how the card works and how its text fits within the rules. Each entry below compares the printed wording with the current text you should use. Card previews may still show the original wording.

Arise!

Current text

Play a 2 Sand Soldier unit token for each Equipment you control. Then do this: Ready up to two of them.

Show printed wording

Play a 2 Sand Soldier unit token for each Equipment you control. Then ready two of them.

Astral Heron

Current text

When you play your first card each turn, if I'm at a battlefield, the next card you play this turn costs 2[Universal][Universal] less.

Show printed wording

When you play your first card each turn, if I'm at a battlefield, your next card costs 2[Universal][Universal] less.

Ava Achiever

Current text

When I attack, you may pay [Mind] to play a card with Hidden from your hand, ignoring its cost. If it’s a unit, play it here.

Show printed wording

When I attack, you may pay [Mind] to play a card with Hidden from your hand here, ignoring its cost.

Baited Hook

Current text

1[Order], : Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may banish a unit from among them that has Might up to 1 more than the killed unit and play it, ignoring its cost. Then recycle the rest.

Show printed wording

1[Order], : Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may play a unit from among them that has Might up to 1 more than the killed unit, ignoring its cost. Then recycle the rest.

Blind Fury

Current text

Action(Play on your turn or in showdowns.)

Each opponent reveals the top card of their Main Deck. Choose one and banish it, then play it, ignoring its cost. Then recycle the rest.

Show printed wording
Action(Play on your turn or in showdowns.)

Each opponent reveals the top card of their Main Deck. Choose one and play it, ignoring its cost. Then recycle the rest.

Blood Rush

Current text

Action (Play on your turn or in showdowns.)

Repeat 1 (You may pay the additional cost to repeat this spell's effect.)

Give a unit Assault 2 this turn. (+2 while it's an attacker.)

Show printed wording

Action (Play on your turn or in showdowns.)

Repeat 1 (You may pay the additional cost to repeat this spell's effect.)

Give a unit Assault 2. (+2 while it's an attacker.)

Bone Skewer

Current text

Hidden(Hide now for [Universal] to react with later for 0.)

Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. If they do, then do this: Stun it. (It doesn't deal combat damage this turn.)

Show printed wording
Hidden(Hide now for [Universal] to react with later for 0.)

Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, Stun it. (It doesn't deal combat damage this turn.)

Clockwork Keeper

Current text

You may pay [Calm] as an additional cost to play me.

When you play me, if you paid the additional cost, draw 1.

Show printed wording

As you play me, you may pay [Calm] as an additional cost. If you do, draw 1.

Convergent Mutation

Current text

Reaction(Play any time, even before spells and abilities resolve.)

Choose a friendly unit. This turn, increase its Might to the Might of another friendly unit.

Show printed wording
Reaction(Play any time, even before spells and abilities resolve.)

Choose a friendly unit. Increase its Might until it equals the Might of another friendly unit.

Dark Child - Starter

Current text

At the end of your turn, ready up to 2 runes.

Show printed wording

At the end of your turn, ready 2 runes.

Dazzling Aurora

Current text

At the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit and banish it. Play it, ignoring its cost, and recycle the rest.

Show printed wording

At the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit. Play it, ignoring its cost, and recycle the rest.

Death from Below

Current text

Kill a unit at a battlefield. Then, if it had 3 or less, do this: You may play this from your trash for [Universal].

Show printed wording

Kill a unit at a battlefield. Then, if it had 3 or less, you may play this from your trash for [Universal].

Deathgrip

Current text

Reaction(Play any time, even before spells and abilities resolve.)

Kill a friendly unit. If you do, give + equal to its Might to another friendly unit this turn.

Draw 1.

Show printed wording
Reaction(Play any time, even before spells and abilities resolve.)

Kill a friendly unit to give + equal to its Might to another friendly unit this turn. Draw 1.

Deceiver

Current text

When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. Then do this: It becomes a copy of another unit there. Give it Temporary.

Show printed wording

When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it Temporary.

Diana, Lunari

Current text

When a showdown begins here, you may pay 1 to Predict, then reveal the top card of your Main Deck. If it's a spell, draw it. (To Predict, look at the top card of your Main Deck. You may recycle it.)

Show printed wording

When a showdown begins here, you may pay 1. If you do, Predict, then reveal the top card of your Main Deck. If it's a spell, draw it. (To Predict, look at the top card of your Main Deck. You may recycle it.)

Disintegrate

Current text

Action(Play on your turn or in showdowns.)

Deal 3 to a unit at a battlefield. If this kills it, do this: draw 1.

Show printed wording
Action(Play on your turn or in showdowns.)

Deal 3 to a unit at a battlefield. If this kills it, draw 1.

Dragon's Rage

Current text

Move an enemy unit. Then do this: Choose another enemy unit at its destination. They deal damage equal to their Mights to each other.

Show printed wording

Move an enemy unit. Then choose another enemy unit at its destination. They deal damage equal to their Mights to each other.

Draven, Vanquisher

Current text

When I win a combat, play a Gold gear token exhausted.

When I attack or defend, you may pay [Fury] to give me +2 this turn.

Show printed wording

When I win a combat, play a Gold gear token exhausted.

When I attack or defend, you may pay [Fury]. If you do, give me +2 this turn.

Dune Drake

Current text

When I attack, give me +2 this turn if there is a ready enemy unit here.

Show printed wording

When I attack, give me +2 if there is a ready enemy unit here.

Edge of Night

Current text

Hidden(Hide now for [Universal] to react with later for 0.)

When you play this from face down, attach it to a unit you control (here).

Equip[Chaos]([Chaos]: Attach this to a unit you control.)
Show printed wording
Hidden(Hide now for [Universal] to react with later for 0.)

When you play this from face down, attach it to a unit you control here.

Equip[Chaos]([Chaos]: Attach this to a unit you control.)

Elnuk Herd

Current text

Hidden(Hide now for [Universal] to react with later for 0.)

When you play me, give a friendly unit +3 this turn, then recycle me if I was played from face down.

Show printed wording
Hidden(Hide now for [Universal] to react with later for 0.)

When you play me, give another friendly unit +3 this turn, then recycle me if I was played from face down.

Emperor's Dais

Current text

When you conquer here, you may pay 1 and return a unit you control here to its owner's hand to play a 2 Sand Soldier unit token here.

Show printed wording

When you conquer here, you may pay 1 and return a unit you control here to its owner's hand. If you do, play a 2 Sand Soldier unit token here.

Falling Star

Current text

Deal 3 to a unit.

Deal 3 to a unit.

Show printed wording
Do this twice:

Deal 3 to a unit. (You can choose different units.)

Fizz, Trickster

Current text

When you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Then recycle it. (You must still pay its Power cost.)

Show printed wording

When you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.)

Forbidden Technique

Current text

Ready a unit.

When you play a card with Energy cost 7 or more, you may play this from your trash for 1[Fury][Fury]. Then banish this.

Show printed wording

Ready a unit.

When you play a card with Energy cost 7 or more, you may play this from your trash for 1[Fury][Fury]. Banish this.

Gangplank, Naval

Current text

Empower [Body][Body] ([Body][Body]: Empower me. Use only if not Empowered.)

Empowered If a spell or ability that chooses me would stun me, give me -, or return me to hand, give me +3 this turn instead.

Show printed wording

Empower [Body][Body] ([Body][Body]: Empower me. Use only if not Empowered.)

Empowered If a spell or ability that chooses me would stun me, give me -, or return me to hand, give me +3 instead.

Guards!

Current text

Hidden(Hide now for [Universal] to react with later for 0.)

Play a 2 Sand Soldier unit token. Then do this: You may pay [Order] to ready it.

Show printed wording
Hidden(Hide now for [Universal] to react with later for 0.)

Play a 2 Sand Soldier unit token. You may pay [Order] to ready it.

Highlander

Current text

Reaction(Play any time, even before spells and abilities resolve.)

Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)

Show printed wording
Reaction(Play any time, even before spells and abilities resolve.)

Choose a friendly unit. The next time it dies this turn, recall it exhausted instead. (Send it to base. This isn't a move.)

Icathian Rain

Current text

Deal 2 to a unit.

Deal 2 to a unit.

Deal 2 to a unit.

Deal 2 to a unit.

Deal 2 to a unit.

Deal 2 to a unit.

Show printed wording
Do this 6 times:

Deal 2 to a unit. (You can choose different units.)

Janna, Savior

Current text

Reaction(Play any time, even before spells and abilities resolve, including to a battlefield you control.)

When you play me, heal your units here, then move up to one enemy unit from here to its base.

Show printed wording
Reaction(Play any time, even before spells and abilities resolve, including to a battlefield you control.)

When you play me, heal your units here, then move an enemy unit from here to its base.

Jax, Unmatched

Current text

Deflect (Opponents must pay [Universal] to choose me with a spell or ability.)

Your Equipment everywhere have Quick-Draw. (Each gains Reaction. When you play it, attach it to a unit you control.)

Show printed wording

Deflect (Opponents must pay [Universal] to choose me with a spell or ability.)

Each Equipment in your hand has Quick-Draw. (It gains Reaction. When you play it, attach it to a unit you control.)

Karma, Channeler

Current text

Vision(When you play me, look at the top card of your Main Deck. You may recycle it.)

When you recycle one or more cards to your Main Deck, buff a friendly unit. (If it doesn't have a buff, it gets a +1 buff. Runes aren't cards.)

Show printed wording
Vision(When you play me, look at the top card of your Main Deck. You may recycle it.)

When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 buff. Runes aren't cards.)

Kato the Arm

Current text

Deflect(Opponents must pay [Universal] to choose me with a spell or ability.)

When I move to a battlefield, give another friendly unit my keywords and + equal to my Might this turn.

Show printed wording
Deflect(Opponents must pay [Universal] to choose me with a spell or ability.)

When I move to a battlefield, give a friendly unit my keywords and + equal to my Might this turn.

Keeper of Masks

Current text

Hidden (Hide now for [Universal] to react with later for 0.)

Temporary (Kill me at the start of my controller's Beginning Phase, before scoring.)

When you play me, play two Reflection unit tokens here. Then do this: They become copies of me.

Show printed wording

Hidden (Hide now for [Universal] to react with later for 0.)

Temporary (Kill me at the start of my controller's Beginning Phase, before scoring.)

When you play me, play two Reflection unit tokens here. They become copies of me.

Kinkou Monk

Current text

When you play me, buff up to two other friendly units. (Each one that doesn't have a buff gets a +1 buff.)

Show printed wording

When you play me, buff two other friendly units. (Each one that doesn't have a buff gets a +1 buff.)

Last Caress

Current text

Reaction(Play any time, even before spells and abilities resolve.)

The next unit you play this turn, even from face down, can be played to any battlefield. When you play it, Buff it. (Give it a +1 buff if it doesn't have one.)

Show printed wording
Reaction(Play any time, even before spells and abilities resolve.)

The next unit you play this turn (even from face down) can be played to any battlefield. When you play it, Buff it. (Give it a +1 buff if it doesn't have one.)

Mirror Image

Current text

Choose a unit. Play a ready Reflection unit token to your base. Then do this: It becomes a copy of that unit. Give it Temporary. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Show printed wording

Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it Temporary. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Neeko, Blending In

Current text

(Neutral cards can go in decks of any Domain.)

If Neeko is in your deck, choose up to 3 different legends in addition to your starting legend. (Different means none match names.)

When you play me, choose one of those Legends and add it to your Legend Zone while I'm on the board.

Show printed wording
(Neutral cards can go in decks of any Domain.)

If Neeko is in your deck, choose 3 different legends in addition to your starting legend. (Different means none match names.)

When you play me, choose one of those legends and add it to your Legend Zone while I'm on the board.

Nocturne, Horrifying

Current text

Ganking (I can move from battlefield to battlefield.)

As you look at or reveal me from the top of your deck, you may banish me. If you do, you may play me for [Universal].

Show printed wording

Ganking (I can move from battlefield to battlefield.)

When you look at cards from the top of your deck (and don't draw them) and see me, you may play me for [Universal].

Pack of Wonders

Current text

: Return another friendly gear, unit, or facedown card to its owner's hand.

Show printed wording

: Return another friendly gear, unit, or Hidden card to its owner's hand.

Portal Rescue

Current text

Action(Play on your turn or in showdowns.)

Banish a friendly unit, then its owner plays it to their base, ignoring its cost.

Show printed wording
Action(Play on your turn or in showdowns.)

Banish a friendly unit, then play it to base, ignoring its cost.

Promising Future

Current text

Each player looks at the top 5 cards of their Main Deck, banishes one of them, then recycles the rest. Starting with the next player, each player plays those cards, ignoring Energy costs. (They must still pay Power costs.)

Show printed wording

Each player looks at the top 5 cards of their Main Deck, chooses one, then recycles the rest. Starting with the next player, each player plays those cards, ignoring Energy costs. (They must still pay Power costs.)

Ravenborn Tome

Current text

: The next spell you play this turn deals 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)

Show printed wording

: The next spell you play deals 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)

Reinforce

Current text

Look at the top 5 cards of your Main Deck. You may banish a unit from among them, then play it, reducing its cost by 5. Recycle the remaining cards.

Show printed wording

Look at the top 5 cards of your Main Deck. You may play a unit from among them. Its Energy cost is reduced by 5. Then recycle the remaining cards.

Rek'Sai, Swarm Queen

Current text

When I attack, you may reveal the top 2 cards of your Main Deck. You may banish one, then play it. If it is a unit, you may play it here. Recycle the rest.

Show printed wording

When I attack, you may reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. If the played card is a unit, you may play it here.

Relentless Pursuit

Current text

Action(Play on your turn or in showdowns.)

Move a friendly unit. You may attach up to one Equipment with the same controller to it. This turn, that unit has "When I conquer, you may move me to my base."

Show printed wording
Action(Play on your turn or in showdowns.)

Move a friendly unit. You may attach an Equipment with the same controller to it. This turn, that unit has "When I conquer, you may move me to my base."

Rell, Magnetic

Current text

Tank(I must be assigned combat damage first.)

When I attack, you may play an Equipment with Energy cost no more than 2, ignoring its cost. If you do, then do this: Attach it to me.

Show printed wording
Tank(I must be assigned combat damage first.)

When I attack, you may play an Equipment with Energy cost no more than 2, ignoring its cost, and attach it to me.

Rengar, Trophy Hunter

Current text

Ambush(You may play me as a Reaction to a battlefield where you have units.)

I can Ambush to a battlefield where there are enemy units, even if you don't have units there.

Show printed wording
Ambush(You may play me as a Reaction to a battlefield where you have units.)

I can be played to a battlefield where there are enemy units (even if you don't have units there).

Resonating Strike

Current text

Hidden (Hide now for [Universal] to react with later for 0.)

Reaction (Play any time, even before spells and abilities resolve.)

Choose a battlefield you control and a unit you control at a different location. Move that unit to that battlefield and give it +2 this turn.

Show printed wording

Hidden (Hide now for [Universal] to react with later for 0.)

Reaction (Play on your turn or in showdowns.)

Choose a battlefield you control and a unit you control at a different location. Move that unit to that battlefield and give it +2 this turn.

Salvage

Current text

Action(Play on your turn or in showdowns.)

You may kill up to one gear. Draw 1.

Show printed wording
Action(Play on your turn or in showdowns.)

You may kill a gear. Draw 1.

Sigil of the Storm

Current text

When you conquer here, you must recycle one of your runes. (This doesn’t choose anything.)

Show printed wording

When you conquer here, recycle one of your runes.

Sona, Harmonious

Current text

At the end of your turn, if I'm at a battlefield, ready up to 4 friendly runes.

Show printed wording

While I'm at a battlefield, ready 4 friendly runes at the end of your turn.

Stalking Wolf

Current text

Ambush(You may play me as a Reaction to a battlefield where you have units.)

As an additional cost to play me, kill a Bird, Cat, Dog, or Poro you control. You may Ambush me to its battlefield, even if you don't have other units there.

Show printed wording
Ambush(You may play me as a Reaction to a battlefield where you have units.)

As an additional cost to play me, kill a Bird, Cat, Dog, or Poro you control. You may play me to its battlefield (even if you don't have other units there).

Targon's Peak

Current text

When you conquer here, ready up to 2 runes at the end of this turn.

Show printed wording

When you conquer here, ready 2 runes at the end of this turn.

Teemo, Strategist

Current text

Hidden(Hide now for [Universal] to react with later for 0.)

When I defend, choose an enemy unit here and reveal the top 5 cards of your Main Deck. Deal 1 to that unit for each card with Hidden revealed this way, then recycle the revealed cards.

Show printed wording
Hidden(Hide now for [Universal] to react with later for 0.)

When I defend or I'm played from Hidden, reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with Hidden, then recycle them.

The Boss

Current text

If a buffed unit you control would die, you may pay [Universal], exhaust me, and spend its buff to heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)

When you conquer, ready me.

Show printed wording

When a buffed unit you control would die, you may pay [Universal] and exhaust me to spend its buff and recall it exhausted instead. (Send it to base. This isn't a move.)

When you conquer, ready me.

The Dreaming Tree

Current text

When a player chooses a friendly unit here with a spell for the first time each turn, they draw 1.

Show printed wording

The first time you choose a friendly unit with a spell here each turn, draw 1.

The Syren

Current text

1, : Move a friendly unit at a battlefield to its base.

Show printed wording

1, : Move a friendly unit at a battlefield to your base.

Tianna Crownguard

Current text

Deflect(Opponents must pay [Universal] to choose me with a spell or ability.)

While I'm at a battlefield, opponents can't gain points.

Show printed wording
Deflect(Opponents must pay [Universal] to choose me with a spell or ability.)

While I'm at a battlefield, opponents can't score points.

Tideturner

Current text

Hidden(Hide now for [Universal] to react with later for 0.)

When you play me, you may choose a unit you control at another location. Move me to its location and it to my original location.

Show printed wording
Hidden(Hide now for [Universal] to react with later for 0.)

When you play me, you may choose a friendly unit. Move me to its location and it to my original location.

Unforgiven

Current text

2, : Move a friendly unit to or from its base.

Show printed wording

2, : Move a friendly unit to or from your base.

Unlicensed Armory

Current text

Discard 1, : Choose a friendly unit. The next time it would die this turn, you may pay [Fury] to heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)

Show printed wording

Discard 1, : Choose a friendly unit. The next time it dies this turn, you may pay [Fury] to recall it exhausted instead. (Send it to base. This isn't a move.)

Void Burrower

Current text

When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may banish one, then play it. Recycle the rest.

Show printed wording

When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest.

Void Gate

Current text

Spells and abilities deal 1 Bonus Damage to units here. (Each instance of damage the spell deals to a unit here is increased by 1.)

Show printed wording

Spells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)

Void Rush

Current text

Reveal the top 2 cards of your Main Deck. You may banish one, then play it, reducing its cost by 2. Draw any you didn't banish.

Show printed wording

Reveal the top 2 cards of your Main Deck. You may play one of them, reducing its cost by 2. Draw any you did not play this way.

Yone, Blademaster

Current text

Weaponmaster(When you play me, you may Equip one of your Equipment to me for [Universal] less, even if it's already attached.)

When I conquer a battlefield that was uncontrolled, deal damage equal to my Might to an enemy unit in a base.

Show printed wording
Weaponmaster(When you play me, you may Equip one of your Equipment to me for [Universal] less, even if it's already attached.)

When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.

Zhonya's Hourglass

Current text

Hidden (Hide now for [Universal] to react with later for 0.)

If a friendly unit would die, kill this instead. Heal that unit, exhaust it, and recall it. (Send it to base. This isn't a move.)

Show printed wording

Hidden (Hide now for [Universal] to react with later for 0.)

The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.)

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