Riftbound FAQ

Lotus Trap

Up-to-date: This page has been reviewed against the current core rules document (version 1.4).

Does Lotus Trap affect how much damage needs to be assigned in combat?

Yes. When damage is assigned in the combat damage step, a replacement effect that would apply to the resulting damage is considered to apply to the assignment instead, so Lotus Trap's doubling takes effect as damage is assigned — not only when it is dealt.

Assigning damage and dealing damage are still distinct steps.[465.2.c.1][465.2.c.1.a] But the rules fold damage replacement effects into the assignment step: any replacement effect that would apply to the resulting damage is applied to the assignment.[465.2.c.5]

A unit must have lethal damage assigned to it in full before any remaining damage may be assigned elsewhere,[465.2.c.3] so the doubling changes how much of the attacker's damage the unit ties up. The assigning player picks the smallest raw amount that, once doubled, reaches lethal damage — for a 3 might unit under Lotus Trap, assigning 2 raw damage doubles to 4, so only 2 need be committed to kill it.[465.2.c.4.a] When damage is finally dealt it is not doubled again, since the doubling already happened during assignment.[465.2.d]

If more than one replacement effect applies to the unit — for example a prevent effect alongside Lotus Trap — the unit's controller chooses the order they apply during assignment, which can change the final assigned and dealt amounts.[465.2.c.5]

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Written by Christian I. (Near).

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