Heedless Resurrection
Unofficial Riftbound rulings for Heedless Resurrection, with rules explanations, examples, and Core Rules citations.
If Heedless Resurrection is countered, is the killed unit returned?
No. Killing a friendly unit is an additional cost paid while playing Heedless Resurrection. Countering the spell later does not refund that cost, so the killed unit is not returned.
Can I kill a unit with Heedless Resurrection's cost and then resurrect that same unit?
No. During the process of playing Heedless Resurrection, you choose a unit card already in your trash during step 2, while the friendly unit you intend to kill is still on the board. You pay the kill cost during step 4 of that process, after the target choice has been locked in.
Does Heedless Resurrection's "ignoring its cost" instruction also ignore the resurrected unit's additional costs, such as Accelerate?
No. "Ignoring its cost" sets only the resurrected unit's base energy and power costs to zero; additional costs, such as Accelerate, are applied afterward and are not waived. If the resurrected unit has an optional additional cost you may choose whether to pay it; if it has a mandatory additional cost you must pay it.
If Heedless Resurrection gains Repeat, do I need to kill a friendly unit for each repetition?
No. Heedless Resurrection is played only once, so you pay its additional cost to kill a friendly unit only once. Repeat executes only the spell's resolution instructions again; instructions not performed on resolution, such as the additional-cost instruction, are not repeated.
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Written by Christian “Near” Ivicevic.
Last updated on .