Riftbound FAQ
Cards

Fallen Feline

Unofficial Riftbound rulings for Fallen Feline, with rules explanations, examples, and Core Rules citations.

Up-to-date: This page has been reviewed against the current core rules document (version 1.4).

Does Fallen Feline stop a named spell already on the chain?

No. A spell already on the has already started its play because playing a card means placing it there and queuing it for . While Fallen Feline is at a battlefield, it prevents opponents from starting another play of a spell with the chosen name, but it does not stop the spell already on the chain from finalizing or .

If that spell later instructs an opponent to play another spell with the chosen name, Fallen Feline can still make the new play impossible. Fallen Feline prevents that new play, so the second spell stays in its current zone while the spell already on the chain continues resolving.

When can I react to Fallen Feline's play effect?

You can react before its controller names a spell, but once the name is chosen, it is too late to start playing that spell while Fallen Feline remains at a battlefield. The name is chosen only when the play effect , after players have had the opportunity to react to the ability. The Vendetta FAQ confirms this timing.

How was this page?

Written by Christian “Near” Ivicevic.

Last updated on .

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