Irresistible Faefolk
Unofficial Riftbound rulings for Irresistible Faefolk, with rules explanations, examples, and Core Rules citations.
If Irresistible Faefolk moves to an uncontested, uncontrolled battlefield outside a showdown and pulls an enemy unit there, who is the attacker?
Irresistible Faefolk's controller is the attacker. Irresistible Faefolk reaches the battlefield before its triggered ability can pull the enemy unit. It contests that battlefield for its controller because no one controls it and it was not already contested.
Its ability then pulls the enemy unit there. With opposing units now at the contested battlefield, the next cleanup marks it for combat. When that combat begins, Irresistible Faefolk's controller is the attacker and the pulled unit's controller is the defender because Irresistible Faefolk was the unit that contested the battlefield.
If I play Irresistible Faefolk directly to a battlefield, does its ability trigger?
No. A move is defined as a permanent changing its position from one location on the board to another. When you play Irresistible Faefolk, it enters the board from a non-board zone (such as your hand), which is a zone change, not a move.
If an opponent responds to my move trigger by removing Irresistible Faefolk from the battlefield, does the enemy unit still move?
Yes, removing Irresistible Faefolk by itself does not stop the enemy unit from moving. Removing Irresistible Faefolk is not a counter instruction. Its already-finalized ability remains on the chain and executes like a spell.
Irresistible Faefolk's trigger condition identifies the battlefield it moved to, so the ability records that battlefield when it triggers. Removing Irresistible Faefolk later does not erase that destination, so the chosen enemy unit can still move there when the ability resolves.
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Written by Christian “Near” Ivicevic.
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